To be perfectly frank, there is something of a fuzzy line between when
something goes from being a story to being a myth, but I'm not going to
go into that line of discussion. My intent here is to discuss the
tendency of some people to hold up the "real myths" as a criticism of
various pieces of fiction that have come out in the last couple of
decades. Admittedly, I'm no stranger to making this argument, but I do
at least try to make sure I'm referring to myths that actually developed
organically within a culture as adverse to stuff that came out of more
recent fictions, as in within a century or two.
To start with,
and since it's on Halloween that I'm writing this, we'll go with one of
the favorites for "but in the real myths" arguments: vampires.
Daywalkers
Something
that is becoming a common trope in vampire stories is the idea of a
vampire that can *gasp* walk in the daylight. Whenever a story comes
out that features vampires that can walk around in the daylight, usually
as a special power, there will be several naysayers who will rave about
how wrong it is for vampires to be able to walk around during the
daylight.
The daylight thing is a largely an invention of
Hollywood. There are some myths that involve daylight banishing the
walking dead or other spirits, but this is rarely a final death.
Usually, it's only a reprieve until the next night when the spirit walks
again. Hamlet's ghost being one example of such an effect.
To further push the point, let's look at some of the classic vampire fiction.
I
have not read The Vampyre or Varney the Vampire, but in both the
vampires in those works, published 1819 and 1845 respectively, walk
about in the daylight with no problem.
In Carmilla, published
1872, the vampiress within that story preferred the night and slept in a
coffin, but she could walk around in the daylight fine.
In
Dracula, 1897, the titular and most well-recognized vampire name of
modern times also walked around during the day. There were
consequences, while the sun was in the sky, Dracula was essentially a
normal person, even vulnerable to a mortal death.
Which brings us to another myth around another monster:
Silver to kill a werewolf
This
is complete Hollywood hogwash. The Wolfman from the 30s is pretty much
the first time this comes up whatsoever. Some vampire stories require
specific materials in order to destroy the vampire, but in the oldest
werewolf stories anything that would kill a normal person or wolf will
also kill a werewolf. They become very dangerous wolves, being much
larger than the average wolf and having a mental capacity, but they are
still just wolves.
Despite this, people will still complain when normal weapons will kill a werewolf.
Curse of the werewolf
This
is another Hollywood thing. Werewolves do not pass on their curse,
indeed, in many cases werewolves aren't cursed in the oldest stories,
but have used some sort of power. There is a rather famous story of a
father and son who used a wolf-belt to fight a guerrilla war against
invaders until one of them went out with his belt and the other mistook
him for a normal wolf.
The werewolf bite thing started around the
30s with Werewolf of London, I believe, but may be wrong. However, it
is certainly a movie trope, not from the authentic beliefs of most
stories. Werewolves came into their power via bloodline, blessing or
secret arts. Rarely, they were cursed into becoming a werewolf.
Charming vampires and brutish werewolves
Both
groups are full of examples of both brutes and charmers. Actually,
werewolves have a slightly higher ratio of charmers by virtue of the
fact that a large variety of vampires from the old world myths are
visibly rotting corpses while most werecreatures very fervently alive
and vibrant.
While we're on the topic of the walking dead:
Zombies
The
authentic zombie myth is basically a statement of slavery. The myth is
the story of a person risen from the dead to be a willing slave for the
person that resurrected them. They were not generally used for combat,
but rather manual labor. They were rarely violent. However, the myth
sort of indicated the only way to kill them would be to do something to
remind them of what life is, like the taste of salt. The myth was a
cover for the real practice of poisoning people with puffer-fish venom
and waking them up in a highly suggestive and zombie-like state.
The
infectious zombies you see in George Romero's classics and their modern
derivatives are more akin to the sort of vampire myths that arose
during the black plague during which time deaths of the disease were
blamed on a large number of things. The assumption being that so many
people died because new vampires were being made.
Not that I'm
opposed to a transformative plague, though I tend to save that for my
sillier stories which mostly get unpublished and it tends to involve
more sexiness and less gruesomeness.
Overpowered Monsters
It
happens in myth, especially when dealing with demigods from the ancient
stories or other such heroes like Beowulf, Heracles and the like.
However, a lot of the movie monsters descend from more recent tales,
which themselves are derivations of older ones. Still, the heroes of
those dark ages tales were rather more normal (though still belong more
to the ranks filled by Rambo and John McClane than the average real life
person). Looking at Dracula, the titular vampire was winning up until
his enemies had conclusive proof of what they were dealing with. As
soon as Dracula's nature was revealed, he lost badly. The latter half
of the book is only a race against time because of the fact that Mina,
having been poisoned by his blood, has a limited time before she becomes
a vampire. Really, Dracula is no match for five men and one woman once
they know their enemy.
There are numerous others, but I'll stop here for now.
A blog by Luke Garrison Green of Thrythlind Books and Games. Here he discusses writing skills, reviews books, discusses roleplaying games and refers to Divine Blood, Bystander and his other books.
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