Wednesday, March 20, 2019

Paladin Traits

Paladin Statistics

Hit Dice: d10
Saving Throws: Wisdom, Charisma
Skills: Two out of Athletics, History, Insight, Intimidation, Medicine, Persuasion, and Religion
Armor:All
Weapons: All
Tools: None
ASIs: 5 (4th, 8th, 12th, 16th, 19th)
Important Ability Scores: Charisma, Strength or Dexterity
Subclasses (Oaths): 6
  • PHB Oaths: Devotion, Ancients, Vengeance
  • SCAG Oaths: Crown
  • Xanathar Oaths: Conquest, Redemption

General Traits

Trait Selection: Fighting Style - 1 Option, does not change with level

Defensive

  • Aura Improvements (18th)
  • Aura of Courage (10th)
  • Aura of Protection (6th)
  • Fighting Style: Protection (2nd)

Divination/Senses/Information Gathering

  • Divine Sense (1st)

Healing/Restorative

  • Cleansing Touch (14th)
  • Lay on Hands (1st)

Offensive

  • Divine Health (3rd)
  • Divine Smite (2nd) 
  • Extra Attack (5th)
  • Fighting Style: Dueling (2nd)
  • Fighting Style: Great Weapon Fighting (2nd)
  • Improved Divine Smite (11th)

Survivability

  • Aura of Courage (10th)
  • Aura of Protection (6th)
  • Fighting Style: Defense (2nd)

Oath Traits

Oath of Devotion

  • Buff
    • Channel Divinity: Sacred Weapon (3rd)
  • Defensive
    • Aura of Devotion (7th)
  • Mind Control
    • Channel Divinity: Turn the Unholy (3rd)
  • Oath Spells (levels listed are spell levels not class levels)
    • Concentration
      • Beacon of Hope (3rd)
      • Protection from Evil and Good (1st) 
    • Improved Effectiveness with Higher Level Slots
      • Dispel Magic (3rd) 
      • Flame Strike (5th)
    • Ritual
      • Commune (5th)
    • Area Denial
      • Guardian of Faith (4th)
    • Buff 
      • Freedom of Movement (4th)
    • Damage
      • Flame Strike (5th)
      • Guardian of Faith (4th)
    • Defensive
      • Beacon of Hope (3rd)
      • Dispel Magic (3rd)
      • Freedom of Movement (4th)
      • Protection from Evil and Good (1st)
      • Sanctuary (1st)
    • Divination/Senses/Information Gathering
      • Commune (5th)
      • Zone of Truth (2nd)
    • Healing/Restorative
      • Beacon of Hope (3rd)
      • Lesser Restoration (2nd)
    • Movement/Travel
      • Freedom of Movement (4th)
    • Mind Control
      • Zon of Truth (2nd) 
    • Summoning
      • Guardian of Faith (4th)
    • Wards 
      • Guardian of Faith (4th)
    •  
  • Offensive 
    • Channel Divinity: Sacred Weapon (3rd)
    • Holy Nimbus (20th)
  • Survivability
    • Aura of  Devotion (7th)
    • Holy Nimbus (20th)
    • Purity of Spirit (15th)

Oath of the Ancients

  • Control
    • Channel Divinity: Nature's Wrath (3rd)
  • Defensive
    • Aura of Warding (7th) 
  • Oath Spells (levels listed are spell levels not class levels)
    • Concentration
      • Ensnaring Strike (1st)
      • Moonbeam (4th)
      • Protection from Energy (3rd)
      • Stoneskin (5th)
      • Tree Stride (5th)
    • Expensive Material Components
      • Stoneskin* (4th)
    • Increased Effectiveness with Higher Level Slots
      • Ensnaring Strike (1st)
      • Ice Storm (4th) 
      • Moonbeam (2nd)
    • Ritual
      • Commune with Nature (5th)
      • Speak with Animals (1st)
    • Area Denial
      • Ice Storm (4th)
      • Moonbeam (2nd) 
      • Plant Growth (3rd)
    • Communication
      • Speak with Animals (1st)
    • Control
      • Ensnaring Strike (1st)
    • Damage
      • Ice Storm (4th) 
      • Moonbeam (2nd)
    • Defensive
      • Protection from Energy (3rd) 
      • Stoneskin (4th)
    • Divination/Senses/Information Gathering
      • Commune with Nature (5th)
      • Speak with Animals (1st)
    • Movement/Travel
      • Misty Step (2nd)
      • Tree Stride (5th)
    •  
  • Offensive
    • Elder Champion (20th)
  • Mind Control 
    • Channel Divinity: Turn the Faithless (3rd)
  • Survivability
    • Aura of Warding (7th)
    • Elder Champion (20th)
    • Undying Sentinel (15th)

Oath of Vengeance

  • Mind Control
    • Avenging Angel (20th)
    • Channel Divinity: Abjure Enemy (3rd)
  • Movement/Travel
    • Avenging Angel (20th) 
  • Oath Spells (levels listed are spell levels not class levels)
    • Concentration
      • Bane (1st)
      • Banishment (4th)
      • Haste (3rd)
      • Hold Monster (5th)
      • Hold Person (2nd)
      • Hunter's Mark (1st) 
      • Protection from Energy (3rd)
      • Scrying (5th)
    • Expensive Material Components
      • Scrying (5th)
    • Increased Effectiveness with Higher Level Slots
      • Bane (1st)
      • Banishment (4th)
      • Hunter's Mark (1st)
    • Buff
      • Haste (3rd)
    • Control
      • Banishment (4th)
      • Hold Monster (5th)
      • Hold Person (2nd)
    • Damage
      • Hunter's Mark (1st)
    • Debuff
      • Bane (1st)
    • Defensive
      • Haste (3rd)
      • Protection from Energy (3rd)
    • Divination/Senses/Information Gathering
      • Hunter's Mark (1st) 
      • Scrying (5th)
    • Movement/Travel 
      • Dimension Door (4th) 
      • Haste (3rd)
      • Misty Step (2nd)
    • Planar
      • Banishment (4th)
    •  
  • Offensive
    • Channel Divinity: Vow of Enmity (3rd)
    • Relentless Avenger (7th) 
  • Retributive
    • Soul of Vengeance

Oath of Crown

  • Defensive
    • Divine Allegiance (7th) 
    • Exalted Champion (20th)
  • Healing/Restorative
    • Channel Divinity: Turn the Tide (3rd) 
  • Oath Spells (levels listed are spell levels not class levels)
    • Concentration
      • Aura of Vitality (3rd)
      • Banishment (4th)
      • Circle of Power (5th)
      • Compelled Duel (1st)
      • Spirit Guardians (3rd)
    • Expensive Material Components
      • Warding Bond (2nd) 
    • Increased Effectiveness with Higher Level Slot
      • Banishment (4th)
      • Command (1st)
      • Geas (5th)
      • Spirit Guardians (3rd)
    • Area Denial
      • Guardian of Faith (4th)
      • Spirit Guardians (3rd)
    • Control
      • Banishment (4th)
    • Damage
      • Guardian of Faith (4th)
      • Spirit Guardians (3rd) 
    • Debuff
      • Spirit Guardians (3rd)
    • Defensive
      • Circle of Power (5th)
      • Warding Bond (2nd) 
    • Divination/Senses/Information Gathering
      • Zone of Truth (2nd)
    • Healing/Restorative
      • Aura of Vitality (3rd)
    • Mind Control
      • Command (1st)
      • Compelled Duel (1st)
      • Geas (5th)
      • Zone of Truth (2nd) 
    • Summoning
      • Guardian of Faith (4th)
      • Spirit Guardians (3rd) 
    • Wards
      • Guardian of Faith (4th)
    •  
  • Mind Control
    • Channel Divinity: Champion Challenge (3rd) 
  • Survivability
    • Exalted Champion (20th)
    • Unyielding Spirit (15th)

Oath of Conquest

  • Mind Control
    • Channel Divinity: Conquering Presence (3rd)
  • Oath Spells (levels listed are spell levels not class levels)
    • Concentration
      • Bestow Curse (3rd)
      • Cloudkill (5th)
      • Dominate Beast (4th)
      • Dominate Person (5th)
      • Fear (3rd)
      • Hold Person (2nd)
      • Stoneskin (4th)
    • Expensive Material Components
      • Stoneskin* (4th)
    • Increased Effectiveness with Higher Level Slots
      • Armor of Agathys (1st)
      • Bestow Curse (3rd)
      • Cloudkill (5th)
      • Command (1st)
      • Dominate Beast (4th)
      • Dominate Person (5th)
      • Hold Person (2nd)
      • Spiritual Weapon (2nd)
    • Control
      • Hold Person (2nd) 
    • Curses
      • Bestow Curse (3rd)
    • Damage
      • Cloudkill (5th)
      • Spiritual Weapon (2nd) 
    • Debuff
      • Bestow Curse (3rd)
    • Defensive
      • Armor of Agathys (1st)
      • Stoneskin (4th)
    • Mind Control
      • Command (1st)
      • Dominate Beast (4th) 
      • Dominate Person (5th)
      • Fear (3rd)
    • Retributive 
      • Armor of Agathys (1st)
    • Summoning
      • Spiritual Weapon (2nd)
    •  
  • Offensive 
    • Aura of Conquest (7th)
    • Channel Divinity: Guided Strike (3rd)
    • Invincible Conqueror (20th)
  • Retributive
    • Scornful Rebuke (15th) 
  • Survivability
    • Invinicible Conqueror (20th)

Oath of Redemption

  • Defensive
    • Aura of the Guardian (7th) 
  • Oath Spells (levels listed are spell levels not class levels)
    • Concentration
      • Calm Emotions (2nd)
      • Hold Monster (5th)
      • Hold Person (2nd) 
      • Hypnotic Pattern (3rd)
      • Otiluke's Resilient Sphere (4th)
      • Stoneskin (4th)
      • Wall of Force (5th)
    • Expensive Material Components
      • Stoneskin* (4th)
    • Increased Effectiveness with Higher Level Slots
      • Counterspell (3rd)
      • Hold Monster (5th)
      • Hold Person (2nd)
      • Sleep (1st)
    • Area Denial
      • Wall of Force (5th)
    • Control
      • Hold Monster (5th)
      • Hold Person (2nd)
      • Sleep (1st)
    • Defensive
      • Counterspell (3rd)
      • Otiluke's Resilient Sphere (4th)
      • Sanctuary (1st) 
      • Stoneskin (4th)
    • Mind Control
      • Calm Emotions (2nd)
      • Hypnotic Pattern (3rd)
    •  
  • Retributive
    • Channel Divinity: Rebuke the Violent (3rd) 
    • Emissary of Redemption (20th)
  • Skills
    • Channel Divinity: Emissary of Peace (3rd)
  • Survivability
    • Protective Spirit (15th) 
    • Emissary of Redemption (20th)

Paladin General Spells

Half-Caster
Prepared Caster
Access to Full Class Spell List
Prepared Spells at 20th Level: 10+10 Oath Spells+Charisma Modifier

Spells from Xanathar's are in Bold

Concentration

  • Aura of Life (4th)
  • Aura of Purity (4th)
  • Aura of Vitality (3rd)
  • Banishing Smite (5th)
  • Banishment (4th)
  • Bless (1st)
  • Branding Smite (1st) 
  • Circle of Power (5th)
  • Compelled Duel (1st)
  • Crusader's Mantle (3rd)
  • Detect Evil and Good (1st)
  • Detect Magic (1st)
  • Detect Poison and Disease (1st)
  • Dispel Evil and Good (5th)
  • Divine Favor (1st)
  • Elemental Weapon (3rd)
  • Heroism (1st)
  • Holy Weapon (5th)
  • Locate Creature (4th)
  • Locate Object (2nd)
  • Magic Weapon (2nd)
  • Protection from Evil and Good (1st)
  • Protection from Poison (2nd)
  • Searing Smite (1st)
  • Shield of Faith (1st)
  • Staggering Smite (4th)
  • Thunderous Smite (1st) 
  • Wrathful Smite (1st) 

Expensive Material Components 

  • Ceremony* (1st)
  • Magic Circle* (3rd)
  • Raise Dead* (5th)
  • Revivify* (3rd)

Increased Effectiveness with Higher Level Slots 

  • Aid (2nd)
  • Banishment (4th)
  • Bless (1st)
  • Branding Smite (2nd)
  • Command (1st)
  • Cure Wounds (1st)
  • Dispel Magic (3rd) 
  • Elemental Weapon (3rd)
  • Geas (5th)
  • Heroism (1st)
  • Magic Weapon (2nd)
  • Searing Smite (1st)

Ritual

  • Ceremony (1st)
  • Detect Magic (1st)
  • Detect Poison and Disease (1st)
  • Find Steed (2nd)
  • Find Greater Steed (4th) 

Area Denial 

  • Magic Circle (3rd)

Buff 

  • Aid (2nd)
  • Bless (1st)
  • Ceremony (1st)
  • Heroism (1st)

Control

  • Banishment (4th)
  • Banishing Smite (3rd) 
  • Destructive Wave (5th)
  • Dispel Evil and Good (5th)
  • Thunderous Smite (1st)

Damage 

  • Banishing Smite (3rd)
  • Blinding Smite (3rd)
  • Branding Smite (2nd)
  • Destructive Wave (5th)
  • Holy Weapon (5th)
  • Searing Smite (1st)
  • Staggering Smite (4th)
  • Thunderous Smite (1st)
  • Wrathful Smite (1st)

Debuff

  • Blinding Smite (3rd) 
  • Branding Smite (2nd)
  • Staggering Smite (4th)

Defensive 

  • Aura of Life (4th)
  • Aura of Purity (4th)
  • Ceremony (1st)
  • Circle of Power (5th)
  • Death Ward (4th)
  • Dispel Magic (3rd)
  • Heroism (1st)
  • Magic Circle (3rd)
  • Protection from Evil and Good (1st)
  • Protection from Poison (2nd)
  • Shield of Faith (1st)

Divination/Senses/Information Gathering

  • Detect Evil and Good (1st)
  • Detect Magic (1st)
  • Detect Poison and Disease (1st)
  • Locate Creature (4th)
  • Locate Object (2nd)
  • Zone of Truth (2nd)

Healing/Restorative

  • Aura of Vitality (3rd)
  • Ceremony (1st)
  • Cure Wounds (1st) 
  • Dispel Evil and Good (5th)
  • Lesser Restoration (2nd)
  • Raise Dead (5th)
  • Remove Curse (3rd)
  • Revivify (3rd)

Mind Control

  • Command (1st)
  • Compelled Duel (1st) 
  • Geas (5th)
  • Wrathful Smite (1st)
  • Zone of Truth (2nd)

Offensive

  • Crusader's Mantle (3rd) 
  • Dispel Evil and Good (5th)
  • Divine Favor (1st)
  • Elemental Weapon (3rd)
  • Holy Weapon (5th)
  • Magic Weapon (1st)

Summoning

  • Find Steed (2nd)
  • Find Greater Steed (4th)

Utility

  • Ceremony (1st)
  • Create Food and Water (3rd) 
  • Daylight (3rd)
  • Dispel Magic (3rd)
  • Purify Food and Drink (1st)

Wards

  • Magic Circle (3rd) 


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