15th Lore Bard / 5th Celestial Warlock, Changeling Far Traveler
Personas
- Kanti Messner - German female half-elf, usually fronts. Tends to be reserved and prone to expecting deception.
- Godfrey Mason - British male dwarf, tends to be a lot more aggressive
- Lesley Tinker - American non-binary shadar-kai, tends not to hang around for danger, does most of the crafting.
Patron: Book of Exalted Deeds
Str: 12
Dex: 16
Con: 12
Int: 17
Wis: 18
Cha: 22
HP: 140
AC: 16 (Glamoured Studded Leather Armor)
Spell Save: 20
Bardic Inspiration: 6d12
Speed: 30 ft (60ft Fly - Broom)
Proficiency Bonus: +6
Religion: Catholic, Patron Saint: Brigid
Height: Variable
Weight: Variable
Hair Color: Variable
Eye Color: Variable
Changeling Features
- Changeling Instincts: Deception, Intimidation
- Shapechanging
Armor Proficiencies:
- Light Armor
Weapon Proficiencies:
- Simple Weapons
- Hand Crossbows
- Longswords
- Rapiers
- Shortswords
- Firearms
Tools:
- Harmonica
- Guitar
- Violin
- Bandalore
- Lute
- Harp
- Sentinels of the Multiverse
- Jewelcrafting
Saving Throws: Dexterity, Charisma
Languages: Common, Draconic, Sylvan, Primordial, (Also allowed for
background reasons but unlikely to come up in the game, German-Native,
English, Latin, Sanskrit, Ancient Greek)
Skills
- Acrobatics (Skilled) +9 (+10)
-
Animal Handling (Jack of all Trades) +7 (+8)
-
Arcana (Lore, Expertise) +15 (+16)
-
Athletics (Jack of all Trades) +4 (+5)
-
Deception (Changeling) +12 (+13)
-
History (Lore) +9 (+10)
-
Insight (Far Traveler, Expertise) +16 (+17)
-
Intimidation (Changeling) +12 (+13)
-
Investigation (Bard, Expertise) +13 (+14)
-
Medicine (Jack of all Trades) +7 (+8)
-
Nature (Skilled) +9 (+10)
-
Perception (Bard) +10 (+11)
-
Performance (Bard) +12 (+13)
-
Persuasion (Far Traveler, Expertise) +18 (+19)
-
Religion (Lore) +9 (+10)
-
Sleight of Hand (Skilled) +9 (+10)
-
Stealth (Bard) +9 (+10)
-
Survival (Jack of all Trades) +7 (+8)
Feat:
- Actor
- Eldritch Adept: Merciful
- Skilled
- Spell Sniper
- Telepathic
Class Features
- Bard
- Spellcasting
- Bardic Inspiration (6d12)
- Jack of All Trades
- Song of Rest (d10)
- College of Lore
- Bonus Proficiencies
- Cutting Words
- Additional Magical Secrets
- Peerless Skill
- Expertise
- Font of Inspiration
- Countercharm
- Magical Secrets
- Warlock
- Otherworldly Patron: Celestial
- Expanded Spell List
- Bonus Cantrips
- Healing Light (6d6)
- Pact Magic
- Eldritch Invocations
- Eldritch Sight
- Merciful Spell
- Misty Visions
- Gift of the Protectors
- Andraste Thosar (Bladesinger)
- Errant Ways (Seeker Warlock)
- Kelmar (Arcane Archer/Hunter)
- Ketsarra (Light Cleric)
- Mikken (Kensei/Scout)
- Peren Thosar (Alchemist)
- Pact Boon: Tome
Spell Slots: 4 (1st) 3 (2nd) 3 (3rd) 3 (4th) 2 (5th) 1 (6th) 1 (7th) 1 (8th)
Warlock Slots: 2 (3rd)
Cantrips:
- Eldritch Blast (Spell Sniper)
- Guidance (Pact of the Tome)
- Light (Celestial Warlock)
- Mage Hand (Warlock)
- Message (Bard)
- Minor Illusion (Bard)
- Prestidigitation (Bard)
- Resistance (Warlock)
- Sacred Flame (Celestial Warlock)
- Spare the Dying (Warlock)
- Thaumaturgy (Pact of the Tome)
- Word of Radiance (Pact of the Tome)
- Vicious Mockery (Bard)
Spells:
- 1st Level
- Comprehend Languages (Bard)
- Cure wounds (Bard)
- Guiding Bolt (Warlock)
- Healing Word (Bard)
- Hex (Warlock)
- Protection from Evil and Good (Warlock)
- 2nd Level
- Detect Thoughts (Telepathic)
- Lesser Restoration (Bard)
- Mirror Image (Warlock)
- Shatter (Bard)
- Tasha's Mind Whip (Warlock)
- 3rd Level
- Aura of Vitality (Magical Secrets)
- Clairvoyance (Bard)
- Counterspell (Magical Secrets)
- Daylight (Warlock)
- Sending (Bard)
- 4th Level
- Polymorph (Bard)
- 5th Level
- Conjure Volley (Magical Secrets)
- Hallow (Magical Secrets)
- Legend Lore (Bard)
- Mass Cure Words (Bard)
- Scrying (Bard)
- Summon Celestial (Magical Secrets)
- Wall of Light (Magical Secrets)
- 6th Level
- True Seeing (Bard)
- 8th Level
- Mind Blank (Bard)
Gear
- Attuned
- Book of Exalted Deeds
- +2 Charisma
- +2 Wisdom
- Condition Immunities: Blinded, Charmed, Frightened, Deafened, Disease, Petrified, Stunned
- Halo
- Fiends and Undead have Disadvantage on Attack
- Advantage on Persuasion with Good creatures
- Advantage on Intimidation with Evil creatures
- Stone of Good Luck
- +1 to Saving Throws and Ability Checks
- Instrument of the Bards: Oxford Harmonica
- Spells cast via the Harmonica that cause Charmed inflict Disadvantage on the saves
- Cast Each Once per Day:
- Detect Thoughts
- Fly
- Invisibility
- Levitate
- Protection from Evil and Good
- Sending
- Wall of Light
- Magic Items not requiring Attunement
- Blank Book whose pages refuse to hold ink
- Broom of Flying
- Burglar's Dagger
- Foliage Ring
- Glamoured Studded Leather
- Heward's Handy Haversack
- Horn of Blasting
- Pipes of Haunting
- Portable Hole
- Rapier +1
- Wand of Magic Missiles
- Unattuned Instruments of the Bard
- Anstruth Harp
- Doss Lute
- Fochlucan Bandalore
- Non-Magic Items of Note
- .45 Revolver (2d8+3 damage)
- 24 Bullets
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