Repetition is an important tool for writing of any sort. The more often
a point is repeated, the more important it seems to the reader.
In
narration, for the most part, you want to avoid repeating things word
for word. You want to repeat a reference to a situation or event, but
not a word for word repetition. Some people have a higher or lower
tolerance to this. For example, I got irritated at seeing the phrase
"like a puppet with its strings cut" twice within fifty pages in one
book. Someone else might not notice that at all.
Finding unique ways to describe things each time will usually improve the enjoyment of the story.
There
are times, however, when you want to hammer a point into the ground, or
when you want to make a deliberate reference to an earlier
occurrence. The latter is called an ironic echo and is usually used to
either point out that a prediction has come true, or else an event
happening at the current point in the story mirrors almost exactly a
similar event earlier.
Also, single words and small phrases
can be repeated fairly frequently as part of a variety of
sentences. These can be representative of the current storyline or
arch. Hence the term "arch words" and "arch phrase".
There
will be some habits that are yours that end up repeating over and over
again. In my case, I make frequent use of the word "however". Such
accidental repetitions can be a part of your style, but at the same time
they might just imply that you're not paying attention to what you're
writing at the time.
In dialogue, an often repeated phrase
applied to a particular character is called a "catch phrase" and is used
to further define a particular character trait. A good example I've
recently seen is Sabre's "...is the enemy." "Extravagance is the
enemy," "laziness is the enemy", "hunger is the enemy", so on and so
forth. It is used to hammer home the point that she tends to think of
things in militant terms.
The key, as with most things, is
less about do or don't do it, but to understand what impression will be
given dependent on how you choose to use it. It is when you don't think
about things that you make mistakes and generate responses that you
don't want.
A blog by Luke Garrison Green of Thrythlind Books and Games. Here he discusses writing skills, reviews books, discusses roleplaying games and refers to Divine Blood, Bystander and his other books.
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