Most people take a dim view of stereotypes and assume that it is a bad
thing to design a character to fit a stereotype or archetype. The
assumption is that making use of a stereotype means making
cookie-cutter, low dimensional characters or, worse, that you are giving
in to unfair perceptions of different groups.
This view operates under the perception that a character can only fit one particular stereotype at a time.
Stereotypes
exist because, for one reason or another, at one point in time, they
were true. These are an example of inferential thinking. Inference, as
adverse deduction, takes into account similar situations or individuals
that have existed in the past and looks for common patterns. They then
make the guess that those patterns would be true in the situation or
individual you are currently looking at.
This is how profiling works.
If
you look at most of the stories of love and romance involving the
Knights of the Round Table or a samurai, then you will find that the
pattern is that most of those stories are tragic in nature. Following
that pattern, one can reasonably assume that any love story involving
Arthurian knights or samurai will result in a sad ending somehow.
Inference,
however, is not one hundred percent accurate. As stated, it operates
based on information about similar situations, not the situation that is
in front of you currently. It will often be correct, especially if the
information leading up to the inference is up to date.
A
good example of inferential failure comes from a TV movie where Sherlock
Holmes wakes up after being preserved for a hundred years. He tries to
prove his skill in deduction (actually inference) by looking around the
room and making guesses based on various things he sees around the
room. However, his framework of understanding is so far out of date
that he is fairly inaccurate and in fact makes a statement that we would
consider racially bigoted that was not a cliche in his original time.
Inferences
are in essence guidelines for understanding a situation. Profiles
again are the same thing, they are a broad range of traits and behaviors
that statistically match together. Another comparison is the search
areas defined on maps. The more elements you know of, the smaller an
area you have to focus on.
In the same case, stereotypes narrow down a character, defining them so that the readers can understand them.
If
you have only one stereotype to deal with, you have a huge range of a
characters that fit that stereotype and thus the character resembles a
large number of other characters. They are bland and boring, not
because they are over-defined, but because they are underdefined.
A
more unique character fits a large number of stereotypes and with each
trope, stereotype and archetype you add, the narrower and more unique
the character appears and the more interesting.
In addition,
stereotypes give you a guideline to understand what a reader will expect
from a specific character, and when you know what the reader expects,
you can have an easier time leading them to specific conclusions.
In
addition, it allows you to mix concepts that usually aren't seen
mixed. When you do that, you force a reader to think harder about a
character in order to find the place where those two concepts intersect.
For example, Runya Sulemar from the Greenwater is first
introduced in one of the prologues (and thus not posted for view
here). I initially describe her in the process of performing a ritual
cleansing and establishing her as a lost, young and religious person. I
only reveal that she is serpentile from the waist down after
establishing her as a holy and faithful person.
In this case, I have presented two stereotypes that normally conflict with each other: snakes and holy knights.
There
is a narrow intersection where that works, involving Asian style
concepts on the snake: guardianship and wisdom, both of which fit in
well with the concepts of the holy warrior. When I later show Runya
using stealthy tactics and attacking from silence to eliminate enemies
before they notice her, that fits in with the tactics of a snake. As
such, even though it is not normal for a paladin-style character to stab
someone in the back, it is acceptable for her since she's established
as a snake earlier.
Another example, Lucretia from Bystander
is superstrong, supertough and with super-reflexes. Normally, that
would also mean that she is good in a fight, however, Lucretia is
worthless in a fight. I essentially apply to her the stereotype of an
untrained street kid who spends most of their time running and talking
tough but with no real fighting skills.
Again, two conflicting stereotypes with a very narrow space of intersection.
Take
a look at any character sheet on TVtropes.org and you will find that a
lot of characters fit a large number of tropes. The more unique the
character, the more tropes and stereotypes they fit within.
Despite
this, the readership will generally define your characters only on one
or two of the most obvious stereotypes, or else insist that they don't
fit the normal stereotypes. However, they will still at least
subconsciously expect the characters to follow the standard patterns of
the connected stereotypes.
This means that if you understand
the standard patterns, you can deviate from them at appropriate points
to make the readers pay more attention to what is going on.
A blog by Luke Garrison Green of Thrythlind Books and Games. Here he discusses writing skills, reviews books, discusses roleplaying games and refers to Divine Blood, Bystander and his other books.
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