Tiefling Fighter 1st
Str: 14
Dex: 10
Con: 15
Int: 12
Wis: 12
Cha: 15
HP: 12
AC: 18
Proficiency Bonus: +2
Darkvision 60 ft
Hellish Resistance - Resistance to Fire Damage
Infernal Legacy - Thaumaturgy Cantrip
Armor Proficiencies: All armor, shields
Weapons: Simple Weapons, Martial Weapons
Tools: Disguise kit, Thieves kit, Carpenter's Tools
Saving Throws: Strength, Constitution
Proficient Skills
Sleight of Hand (Urchin) +2
Stealth (Urchin) +2
Athletics (Fighter) +4
Intimidation (Fighter) +4
Background: Urchin
Fighting Style: Protection
Second Wind
Equipment:
Chain Mail
Morning Star
Shield
Light Crossbow
20 Bolts
Explorer's Pack
2nd to 5th Level
2nd Level - Action Surge (1 use), +8 HP
3rd Level - Archetype. Battle Master, +8 HP, Hellish Rebuke 1/day
Four Superiority Dice d8
Maneuvers: Rally, Menacing Strike, Trip Attack
4th Level - Ability Score Increase, +1 Cha, +1 Con, +12 HP
5th Level - Extra Attack, Proficiency Bonus +3, +9 HP, Darkness 1/day
Reasoning: When I created Shard, she was a woman of few words that had some healing ability from Warlord and focused on the use of blunt weapons, intimidation and keeping her squad together.
5th Level Statistics
Tiefling Fighter 5th
Str: 14
Dex: 10
Con: 16
Int: 12
Wis: 12
Cha: 16
HP: 49
AC:18
Proficiency Bonus: +3
Darkvision 60 ft
Hellish Resistance - Resistance to Fire Damage
Infernal Legacy - Thaumaturgy Cantrip, Hellish Rebuke, Darkness
Armor Proficiencies: All armor, shields
Weapons: Simple Weapons, Martial Weapons
Tools: Disguise kit, Thieves kit, Carpenter's Tools
Saving Throws: Strength, Constitution
Proficient Skills
Sleight of Hand (Urchin) +3
Stealth (Urchin) +3
Athletics (Fighter) +5
Intimidation (Fighter) +6
Background: Urchin
Fighting Style: Protection
Second Wind
Action Surge (1 Use)
Battle Master
4d8 Superiority Dice
Maneuvers: Rally, Menacing Strike, Trip Attack
Extra Attack
Equipment:
Chain Mail
Morning Star
Shield
Light Crossbow
20 Bolts
Explorer's Pack
6th Level to 10th Level
6th Level - Ability Score Improvement. Shield Master, +9 HP
7th Level - Know Your Enemy, +1 Superiority Die, +9 HP
Maneuvers: Goading Attack, Commander's Strike
8th Level - Ability Score Improvement. Skilled: Insight, History, Perception, +9 HP
9th Level - Indomitable (1 Use), Proficiency Bonus +4, +9 HP
10th Level - Improved Superiority Die. +9 HP
Maneuvers: Pushing Attack, Maneuvering Attack
Reasoning: The build is still being based on the idea of being a shield master and using the maneuvers to assist team members or move enemies out of position.
10th Level Statistics
Tiefling Fighter 10th
Str: 14
Dex: 10
Con: 16
Int: 12
Wis: 12
Cha: 16
HP: 94
AC:18
Proficiency Bonus: +4
Darkvision 60 ft
Hellish Resistance - Resistance to Fire Damage
Infernal Legacy - Thaumaturgy, Hellish Rebuke, Darkness
Armor Proficiencies: All armor, shields
Weapons: Simple Weapons, Martial Weapons
Tools: Disguise kit, Thieves kit, Carpenter's Tools
Saving Throws: Strength, Constitution
Proficient Skills
Sleight of Hand (Urchin) +4
Stealth (Urchin) +4
Athletics (Fighter) +6
Intimidation (Fighter) +7
Perception (Feat) +5
Insight (Feat) +5
History (Feat) +5
Background: Urchin
Feats: Skilled, Shield Master
Fighting Style: Protection
Second Wind
Action Surge (1 Use)
Battle Master
5d10 Superiority Dice
Maneuvers: Rally, Menacing Strike, Trip Attack, Goading Attack, Commander's Strike, Maneuvering Attack, Pushing Attack
Extra Attack
Indomitable (1 Use)
Equipment:
Chain Mail
Morning Star
Shield
Light Crossbow
20 Bolts
Explorer's Pack
11th to 15th Level
11th Level - Extra Attack (2), +9 HP
12th Level - Ability Score Improvement, +2 Wisdom, +9 HP
13th Level - Indomitable (2 Uses), Proficiency Bonus +5, +9 HP
14th Level - Ability Score Improvement, +2 Strength, +9 HP
15th Level - Relentless, +1 Superiority Dice, +9 HP
Maneuvers: Sweeping Attack, Feinting Attack
Reasoning: I've put these Ability Score Improvements toward increasing her ability to detect threats and ability to deal damage. The Maneuvers chosen also increase the character's ability to deal damage, which hasn't been the strong point of this build.
15th Level Statistics
Tiefling Fighter 15thStr: 16
Dex: 10
Con: 16
Int: 12
Wis: 14
Cha: 16
HP: 139
AC:18
Proficiency Bonus: +5
Darkvision 60 ft
Hellish Resistance - Resistance to Fire Damage
Infernal Legacy - Thaumaturgy, Hellish Rebuke, Darkness
Armor Proficiencies: All armor, shields
Weapons: Simple Weapons, Martial Weapons
Tools: Disguise kit, Thieves kit, Carpenter's Tools
Saving Throws: Strength, Constitution
Proficient Skills
Sleight of Hand (Urchin) +5
Stealth (Urchin) +5
Athletics (Fighter) +8
Intimidation (Fighter) +8
Perception (Feat) +7
Insight (Feat) +7
History (Feat) +6
Background: Urchin
Feats: Skilled, Shield Master
Fighting Style: Protection
Second Wind
Action Surge (1 Use)
Battle Master
6d10 Superiority Dice
Maneuvers: Rally, Menacing Strike, Trip Attack, Goading Attack, Commander's Strike, Maneuvering Attack, Pushing Attack
Extra Attack (2)
Indomitable (2 Uses)
Equipment:
Chain Mail
Morning Star
Shield
Light Crossbow
20 Bolts
Explorer's Pack
16th to 20th Level
16th Level - Ability Score Improvement. Resilient: Wisdom, +9 HP
17th Level - Action Surge (two uses), Indomitable (three uses), Proficiency Bonus +6, +9 HP
18th Level - Improved Superiority Dice d12, Relentless, +9 HP
19th Level - Ability Score Improvement. +2 Str, +9 HP
20th Level - Extra Attack (3), +9 HP
Reasoning: The two choices here increase her attack and damage by increasing her Strength and giving her improved willpower by giving her proficiency in Wisdom rolls.
20th Level Statistics
Tiefling Fighter 20thStr: 18
Dex: 10
Con: 16
Int: 12
Wis: 15
Cha: 16
HP: 184
AC:18
Proficiency Bonus: +6
Darkvision 60 ft
Hellish Resistance - Resistance to Fire Damage
Infernal Legacy - Thaumaturgy, Hellish Rebuke, Darkness
Armor Proficiencies: All armor, shields
Weapons: Simple Weapons, Martial Weapons
Tools: Disguise kit, Thieves kit, Carpenter's Tools
Saving Throws: Strength, Constitution, Wisdom
Proficient Skills
Sleight of Hand (Urchin) +6
Stealth (Urchin) +6
Athletics (Fighter) +10
Intimidation (Fighter) +9
Perception (Feat) +8
Insight (Feat) +8
History (Feat) +7
Background: Urchin
Feats: Skilled, Shield Master, Resilient: Wisdom
Fighting Style: Protection
Second Wind
Action Surge (2 Uses)
Battle Master
6d12 Superiority Dice
Maneuvers: Rally, Menacing Strike, Trip Attack, Goading Attack, Commander's Strike, Maneuvering Attack, Pushing Attack
Extra Attack (3)
Indomitable (3 Uses)
Equipment:
Chain Mail
Morning Star
Shield
Light Crossbow
20 Bolts
Explorer's Pack
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