Wednesday, July 1, 2015

GUMSHOE Investigative Spends

These are the basic rules on using Investigative Abilities in GUMSHOE. Find the GUMSHOE SRD here.

Investigative Situations

  • Core Clue Situation
    • Example: A safe contains a Core Clue.
    • Solution: Character describes using Locksmith. Automatic Success.
  • Simple Search Clue
    • Example: An NPC has interesting but not immediately useful information.
    • Solution: Character describes using Reassurance or other appropriate ability. Automatic Success.
  • 1 Point Spend Clue
    • Example: Medical notes have useful but obscure information.
    • Solution: Character spends 1 Medicine point. Success
  • 2 Point Spend Clue
    • Example: Noticing something rather subtly wrong with a room.
    • Solution: Character spends 2 Architecture points. Success.
  • Inconspicuous Clues
    • An NPC is nervous.
    • An investigator who has Assess Honesty is told that the man seems to be fidgeting a lot. 

Investigative Pools do not normally recover until a scenario is completed, spend them wisely.

Back to Loss of Life prep page

No comments:

Post a Comment

Asya Matsushita II - Scion of Kangiten (Ganesh) - Inheritor of Legends

Scions of the Second Refinement Background: When she was twelve years old, Asya Matsushita and her mother were rundown in the crossw...

Popular Posts