Tuesday, August 18, 2015

Just a Game Gear - Powered by the Apocalypse Rules

Note that while the options and bases are stated as if they were actual gear, this can also represent such things as innate powers in a superhero game. In the case of Summoners with autonomous weapons or armor, that represents a constant pet that fulfills the role of shield or weapon.

Weapons
  • Choose one base:
    • Light Melee – Weapon Damage 1, Hand, Fast
    • Melee – Weapon Damage 2, Hand
    • Heavy Melee – Weapon Damage 3, Hand, Heavy
    • Short Ranged – Weapon Damage 1, Close, Fast
    • Long Ranged – Weapon Damage 2, Far
  • Choose two options:
    • One additional Range: Intimate, Hand, Close, Far
    • +1 Weapon Damage
    • +1 Weapon Damage
    • Accurate
    • Ignore Armor
    • Energy Tag
    • Maneuverable
    • Area
Armor
  • Choose one base:
    • Robes – Armor 0, Mana +1
    • Light Armor – Armor 1, Stealthy
    • Medium Armor – Armor 2
    • Heavy Armor – Armor 3, Heavy
  • Choose two options:
    • +1 Armor
    • +1 Armor
    • +1 Mana
    • +1 Health
    • Hardened (Ignore Armor becomes Half-Armor instead)
    • Enhanced Movement Mode
    • Controls or debuffs have reduced duration
    • +2 Armor vs specific Damage type
Accessories
  • Choose two:
    • +1 Mana
    • +1 Mana
    • +1 Resources
    • +1 Resources
    • Detect one thing: poison, traps, undead, magic, explosives, etc
    • Sensory Option: Nightvision, X-Ray vision, Enhanced Hearing, etc
    • Pretty +1 to Chat when your appearance is a concern.
    • Vanity Pet
    • Vanity Item: Fireworks, Microphone, Yo-Yo, etc
    • +1 Ongoing when Tapping a Skill that uses a specific effect
    • Teleport to specific location
    • Basic Mount or Vehicle. (choose twice for an advanced mount or vehicle. Three times for a legendary/unique mount or vehicle)

Back to the Just a Game PbtA Character Creation

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