Note
that while the options and bases are stated as if they were actual
gear, this can also represent such things as innate powers in a
superhero game. In the case of Summoners with autonomous weapons or
armor, that represents a constant pet that fulfills the role of
shield or weapon.
Weapons
- Choose one base:
- Light Melee – Weapon Damage 1, Hand, Fast
- Melee – Weapon Damage 2, Hand
- Heavy Melee – Weapon Damage 3, Hand, Heavy
- Short Ranged – Weapon Damage 1, Close, Fast
- Long Ranged – Weapon Damage 2, Far
- Choose two options:
- One additional Range: Intimate, Hand, Close, Far
- +1 Weapon Damage
- +1 Weapon Damage
- Accurate
- Ignore Armor
- Energy Tag
- Maneuverable
- Area
Armor
- Choose one base:
- Robes – Armor 0, Mana +1
- Light Armor – Armor 1, Stealthy
- Medium Armor – Armor 2
- Heavy Armor – Armor 3, Heavy
- Choose two options:
- +1 Armor
- +1 Armor
- +1 Mana
- +1 Health
- Hardened (Ignore Armor becomes Half-Armor instead)
- Enhanced Movement Mode
- Controls or debuffs have reduced duration
- +2 Armor vs specific Damage type
Accessories
- Choose two:
- +1 Mana
- +1 Mana
- +1 Resources
- +1 Resources
- Detect one thing: poison, traps, undead, magic, explosives, etc
- Sensory Option: Nightvision, X-Ray vision, Enhanced Hearing, etc
- Pretty +1 to Chat when your appearance is a concern.
- Vanity Pet
- Vanity Item: Fireworks, Microphone, Yo-Yo, etc
- +1 Ongoing when Tapping a Skill that uses a specific effect
- Teleport to specific location
- Basic Mount or Vehicle. (choose twice for an advanced mount or vehicle. Three times for a legendary/unique mount or vehicle)
Back to the Just a Game PbtA Character Creation
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