Tuesday, August 18, 2015

Just a Game - PbtA Advancement

Advancement system for the Just a Game Powered by the Apocalypse rules.


Whenever a character fails a roll or when a move says to, the player marks 1 experience.
Also, at the end of each session the GM should ask the characters the following questions.
  • Did we complete the current mission?
  • Did we clear any major dungeon, raid or event from the game?
  • Did we learn anything new and important about the world?
  • Did we learn anything new and important about one of the characters?
If the answer to one or two of these questions is “Yes” then the party gains 1 XP.
If the answer to two or three of these questions is “Yes” then the party gains 2 XP.

Whenever a character has marked 7 experience, they erase all their experience and then choose an Advance from the list below. Each Advance can be taken once.
  • Build +1 (Maximum 3)
  • Lore +1 (Maximum 3)
  • Presence +1 (Maximum 3)
  • System +1 (Maximum 3)
  • Will +1 (Maximum 3)
  • Choose another move from your Persona
  • Choose another move from your Persona
  • Choose another move from your Role
  • Choose another move from your Role
  • Add one gear option
  • Add one gear option
After you have taken five advancements, you can start to take from the following list:
  • Attribute +1 (Max 4)
  • Choose a move from another Persona or Role. (Cannot choose “get” moves)
  • Choose a move from another Persona or Role. (Cannot choose “get” moves)
  • Choose a “get” move from any other Persona or Role.
  • Choose two Basic Moves to become Advanced.
  • Choose two more Basic Moves to become Advanced.
  • Add one gear option, including taking an already chosen option a second time.
  • Exchange any one Move with any other Move, this includes taking the same Move with different options.
  • Start a new character to play alongside this one.
  • Retire the character to safety.

Back to the Just a Game Prep Page

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