Monday, October 23, 2017

Royal Protector (Variant Human Banneret)

This is the fighter version of the bodyguard monk I created. As I moved on, I was a bit dissatisfied with the nature of the magical abilities overall for the bodyguard. I want the princess to have magic and the main character and a side-kick to have some racial magic, but otherwise I want the amount of magic to be rather low and the amount of casting the Shadow Monk had crossed the line of what I was happy with, which I was not expecting. That said, I'm not using actual stats for writing the characters, but I felt the concept veered off a bit. In any case, I am going to build this as a Banneret, aka a "Royal Purple Dragon Knight" out of the Sword Coast Adventurer's Guide though Swashbuckler is another possibility.

Background is still going to be Courtier. I considered going with standard human instead of variant, but I want to give them that Sentinel Feat right off the bat.

For this I am using my typical theoretical 30 pt array of 15, 14, 13, 12, 11, 10.

1st Level Variant Human Fighter
Str: 16
Dex: 11
Con: 15
Int: 12
Wis: 10
Cha: 13

HP: 12
AC: 18
Speed: 30ft

Proficiency Bonus: +2

Bonus Feat
Bonus Skill

Armor Proficiencies: Light Armor, Medium Armor, Heavy Armor, Shields
Weapons: Simple Weapons, Martial Weapons
Tools: None
Saving Throws: Strength, Constitution
Languages: Common, Dwarven, Elvish, Goblin

Proficient Skills
Athletics (Human) +5
Insight (Courtier) +2
Intimidation (Fighter) +3
Perception (Fighter) +2
Persuasion (Courtier) +3

Background: Courtier

Feat: Sentinel

Fighting Style: Protection
Second Wind

Equipment
Chain Mail
Morningstar
Shield

Reasoning: When you're playing a bodyguard, the sentinel feat just seems like very much a must have. The same with the Protection Fighting Style.

2nd to 5th Level


2nd Level - Action Surge (One use), +8 HP (20)

3rd Level - Martial Archetype: Banneret, Rallying Cry, +8 HP (28)

4th Level - Ability Score Improvement: Athlete (Strength), +8 HP (36)

5th Level - Proficiency Bonus: +3, Extra Attack, +8 HP (44)

Reasoning: I took the Athlete feat just to get Strength to an odd number and I also wanted to grab the ability to kippup that the Athlete feat provides.

5th Level Statistics


5th Level Variant Human Fighter
Str: 17
Dex: 11
Con: 15
Int: 12
Wis: 10
Cha: 13

HP: 44
AC: 18
Speed: 30ft

Proficiency Bonus: +3

Bonus Feat
Bonus Skill

Armor Proficiencies: Light Armor, Medium Armor, Heavy Armor, Shields
Weapons: Simple Weapons, Martial Weapons
Tools: None
Saving Throws: Strength, Constitution
Languages: Common, Dwarven, Elvish, Goblin

Proficient Skills
Athletics (Human) +6
Insight (Courtier) +3
Intimidation (Fighter) +4
Perception (Fighter) +3
Persuasion (Courtier) +4

Background: Courtier

Feat: Athlete, Sentinel

Fighting Style: Protection
Second Wind
Action Surge (One Use)
Archetype: Banneret
Rallying Cry
Extra Attack

Equipment
Chain Mail
Morningstar
Shield


6th to 10th Level



6th Level - Ability Score Improvement: +1 Str and +1 Con, +14 HP (58)

7th Level - Royal Envoy: Performance, +9 HP (67)

8th Level - Ability Score Improvement: Tough, +25 HP (92)

9th Level - Proficiency Bonus +4, Indomitable (One use), +11 HP (103)

10th Level - Inspiring Surge, +11 HP (114)

Reasoning: Tough substantially improves the character's survivability. In addition, I have now gotten Strength to 18 and Constitution to 16.

10th Level Statistics


10th Level Variant Human Fighter
Str: 18
Dex: 11
Con: 16
Int: 12
Wis: 10
Cha: 13

HP: 114
AC: 18
Speed: 30ft

Proficiency Bonus: +4

Bonus Feat
Bonus Skill

Armor Proficiencies: Light Armor, Medium Armor, Heavy Armor, Shields
Weapons: Simple Weapons, Martial Weapons
Tools: None
Saving Throws: Strength, Constitution
Languages: Common, Dwarven, Elvish, Goblin

Proficient Skills
Athletics (Human) +8
Insight (Courtier) +4
Intimidation (Fighter) +5
Perception (Fighter) +4
Performance (Royal Envoy) +5
Persuasion (Courtier, Royal Envoy) +9

Background: Courtier

Feat: Athlete, Sentinel, Tough

Fighting Style: Protection
Second Wind
Action Surge (One Use)
Archetype: Banneret
Rallying Cry
Extra Attack
Royal Envoy
Indomitable (One Use)
Inspiring Surge

Equipment
Chain Mail
Morningstar
Shield

11th to 15th Level


11th Level - Extra Attack (2), +11 HP (125)

12th Level - Ability Score Improvement: +2 Str, +11 HP (136)

13th Level - Proficiency Bonus +5, Indomitable (Two uses), +11 HP (147)

14th Level - Ability Score Improvement: +2 Con, +25 HP (172)

15th Level - Bulwark, +12 HP (184)

Reasoning: I have now gotten Strength to 20 and Constitution to 18.

15th Level Statistics


15th Level Variant Human Fighter
Str: 20
Dex: 11
Con: 18
Int: 12
Wis: 10
Cha: 13

HP: 184
AC: 18
Speed: 30ft

Proficiency Bonus: +5

Bonus Feat
Bonus Skill

Armor Proficiencies: Light Armor, Medium Armor, Heavy Armor, Shields
Weapons: Simple Weapons, Martial Weapons
Tools: None
Saving Throws: Strength, Constitution
Languages: Common, Dwarven, Elvish, Goblin

Proficient Skills
Athletics (Human) +10
Insight (Courtier) +5
Intimidation (Fighter) +6
Perception (Fighter) +5
Performance (Royal Envoy) +6
Persuasion (Courtier, Royal Envoy) +11

Background: Courtier

Feat: Athlete, Sentinel, Tough

Fighting Style: Protection
Second Wind
Action Surge (One Use)
Archetype: Banneret
Rallying Cry
Extra Attack (2)
Royal Envoy
Indomitable (Two Uses)
Inspiring Surge
Bulwark

Equipment
Chain Mail
Morningstar
Shield

16th to 20th Level


16th Level - Ability Score Improvement +2 Con, +28 HP (212)

17th Level - Proficiency Bonus +6, Action (Two uses), Indomitable (Three uses), +13 HP (225)

18th Level - Inspiring Surge improvement, +13 HP (238)

19th Level - Ability Score Improvement: Menacing, +13 HP (251)

20th Level - Extra Attack (3), +13 HP (264)

Reasoning: With Constitution gotten up to 20, I decided to give them Menacing as they were supposed to supply the Intimidation that the princess lacks. Probably another reason I was dissatisfied with the monk version for the purposes of the story.

20th Level Statistics


20th Level Variant Human Fighter
Str: 20
Dex: 11
Con: 20
Int: 12
Wis: 10
Cha: 14

HP: 264
AC: 18
Speed: 30ft

Proficiency Bonus: +6

Bonus Feat
Bonus Skill

Armor Proficiencies: Light Armor, Medium Armor, Heavy Armor, Shields
Weapons: Simple Weapons, Martial Weapons
Tools: None
Saving Throws: Strength, Constitution
Languages: Common, Dwarven, Elvish, Goblin

Proficient Skills
Athletics (Human) +11
Insight (Courtier) +6
Intimidation (Fighter) +14
Perception (Fighter) +6
Performance (Royal Envoy) +8
Persuasion (Courtier, Royal Envoy) +14

Background: Courtier

Feat: Athlete, Menacing, Sentinel, Tough

Fighting Style: Protection
Second Wind
Action Surge (Two Uses)
Archetype: Banneret
Rallying Cry
Extra Attack (3)
Royal Envoy
Indomitable (Three Uses)
Inspiring Surge, Improved
Bulwark

Equipment
Chain Mail
Morningstar
Shield

Some 5e Builds

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