Sorcerer Statistics
Hit Dice: d6Saving Throws: Constitution, Charisma
Skills: Two out of Arcana, Deception, Insight, Intimidation, Persuasion, Religion
Armor: None
Weapons: Daggers, Darts, Slings, Quarterstaves, and Light Crossbows
Tools: None
ASIs: 5 (4th, 8th, 12th, 16th, 19th)
Important Ability Scores: Charisma
Subclasses (Heritages): 5
- PHB Heritages: Draconic, Wild
- SCAG Heritage: Storm Sorcerer (reprinted in Xanathar's)
- Xanathar Heritages: Divine Soul, Shadow Magic
Traits
Trait SelectionMetamagic at 3rd Level: 2
Metamagic at 20th Level: 4
Utility
- Font of Magic (2nd)
- Metamagic (3rd)
- Sorcerous Restoration (20th)
Heritage Traits
Draconic
- Communication
- Draconic Ancestor (1st)
- Damage
- Elemental Affinity (6th)
- Mind Control
- Draconic Presence (18th)
- Movement/Travel
- Dragon Wings (14th)
- Language
- Draconic Ancestor (1st)
- Survivability
- Draconic Resilience (1st)
- Elemental Affinity (6th)
Wild Magic
- Bizarre Silliness
- Wild Magic Surge (1st)
- Damage
- Spell Bombardment (18th)
- Defensive
- Bend Luck (6th)
- Tides of Chaos (1st)
- Offensive
- Bend Luck (6th)
- Tides of Chaos (1st)
- Utility
- Bend Luck (6th)
- Controlled Chaos (14th)
- Tides of Chaos (1st)
Storm Sorcery
- Damage
- Heart of the Storm (6th)
- Languages
- Wind Speaker (1st)
- Movement/Travel
- Tempestuous Magic (1st)
- Wind Soul (18th)
- Retributive
- Storm's Fury
- Survivability
- Heart of the Storm (6th)
- Wind Soul (18th)
- Utility
- Storm Guide (6th)
Divine Soul
- Healing/Restorative
- Empowered Healing (6th)
- Unearthly Recovery (18th)
- Movement/Travel
- Otherworldly Wings (14th)
- Offensive
- Favored by the Gods (1st)
- Divine Magic (1st)
- Divine Souls start with a bonus spell based on alignment.
- If playing without alignment base on patron deity or philosophy.
- Concentration
- Bane (1st)
- Bless (1st)
- Protection from Evil and Good (1st)
- Increased Effectiveness with Higher Level Slots
- Bane (1st)
- Bless (1st)
- Cure Wounds (1st)
- Inflict Wounds (1st)
- Buff
- Bless (1st)
- Damage
- Inflict Wounds (1st)
- Debuff
- Bane (1st)
- Defensive
- Protection from Evil and Good (1st)
- Healing/Restorative
- Cure Wounds (1st)
- Survivability
- Favored by the Gods (1st)
- Unearthly Recovery (18th)
- Utility
- Divine Magic (1st)
Shadow Magic
- Divination/Senses/Information Gathering
- Eyes of the Dark (1st)
- Movement/Travel
- Shadow Walk (14th)
- Umbral Form (18th)
- Spell - Shadow Sorcerers have a bonus 2nd Level spell at 3rd Level
- Concentration
- Darkness (2nd)
- Concealment/Deception/Illusions
- Darkness (2nd)
- Summoning
- Hound of Ill Omen (6th)
- Survivability
- Strength of the Grave (1st)
- Umbral Form (18th)
Sorcerer Spells
Innate CasterFull Caster
Spells Known at 20th: 15 (Divine Soul and Shadow Magic Sorcerers gain one additional spell)
Cantrips at 1st: 4
Cantrips at 20th: 6
Spells from Xanathar's Guide to Everything are bolded.
Divine Souls can also learn spells from the Cleric spell list.
Concentration
- Absorb Elements (1st)
- Alter Self (2nd)
- Animate Objects (5th)
- Arcane Gate (6th)
- Banishment (4th)
- Clairvoyance (3rd)
- Cloud of Daggers (2nd)
- Cloudkill (5th)
- Confusion (4th)
- Control Winds (5th)
- Create Bonfire (Cantrip)
- Crown of Madness (2nd)
- Dancing Lights (Cantrip)
- Darkness (2nd)
- Delayed Blast Fireball (7th)
- Detect Magic (1st)
- Detect Thoughts (2nd)
- Dominate Beast (4th)
- Dominate Monster (8th)
- Dominate Person (5th)
- Dragon's Breath (2nd)
- Dust Devil (2nd)
- Earthquake (8th)
- Enemies Abound (3rd)
- Enervation (5th)
- Enhance Ability (2nd)
- Enlarge/Reduce (2nd)
- Expeditious Retreat (1st)
- Eyebite (6th)
- Far Step (5th)
- Fear (3rd)
- Flame Arrows (3rd)
- Fly (3rd)
- Gaseous Form (3rd)
- Gate (9th)
- Globe of Invulnerability (6th)
- Greater Invisibility (4th)
- Gust of Wind (2nd)
- Haste (3rd)
- Hold Monster (5th)
- Hold Person (2nd)
- Hypnotic Pattern (3rd)
- Immolation (5th)
- Incendiary Cloud (8th)
- Insect Plague (5th)
- Investiture of Flame (6th)
- Investiture of Ice (6th)
- Investiture of Stone (6th)
- Investiture of Wind (6th)
- Invisibility (2nd)
- Levitate (2nd)
- Major Image (3rd)
- Mass Polymorph (9th)
- Maximilian's Earthen Grasp (2nd)
- Melf's Minute Meteors (3rd)
- Mental Prison (6th)
- Mind Spike (2nd)
- Move Earth (6th)
- Phantasmal Force (2nd)
- Polymorph (4th)
- Protection from Energy (3rd)
- Reverse Gravity (7th)
- Shadow Blade (2nd)
- Sickening Radiance (4th)
- Silent Image (1st)
- Skill Empowerment (5th)
- Sleet Storm (3rd)
- Slow (3rd)
- Spider Climb (2nd)
- Stinking Cloud (3rd)
- Stoneskin (4th)
- Storm Sphere (4th)
- Suggestion (2nd)
- Sunbeam (6th)
- Telekinesis (5th)
- True Strike (Cantrip)
- Wall of Fire (4th)
- Wall of Light (5th)
- Wall of Stone (5th)
- Warding Wind (2nd)
- Watery Sphere (4th)
- Web (2nd)
- Witch Bolt (1st)
- Whirlwind (7th)
Expensive Material Components
(Spells marked with * means the components are consumed in casting)- Chromatic Orb (1st)
- Circle of Death (6th)
- Clairvoyance (3rd)
- Gate (9th)
- Plane Shift (7th)
- Stoneskin* (4th)
- Teleportation Circle* (5th)
- True Seeing* (6th)
Increased Effectiveness with Higher Level Slots
- Absorb Elements (1st)
- Agnazzar's Scorcher (2nd)
- Banishment (4th)
- Blight (4th)
- Blindness/Deafness (2nd)
- Blur (2nd)
- Burning Hands (1st)
- Catapult (1st)
- Catnap (3rd)
- Chain Lightning (6th)
- Chaos Bolt (1st)
- Charm Monster (4th)
- Charm Person (1st)
- Chromatic Orb (1st)
- Circle of Death (6th)
- Cloud of Daggers (2nd)
- Cloudkill (5th)
- Color Spray (1st)
- Confusion (4th)
- Counterspell (3rd)
- Crown of Stars (7th)
- Dragon's Breath (2nd)
- Dust Devil (2nd)
- Earth Tremor (1st)
- Enhance Ability (2nd)
- Enervation (5th)
- Erupting Earth (3rd)
- False Life (1st)
- Fireball (3rd)
- Flame Arrows (3rd)
- Fog Cloud (1st)
- Globe of Invulnerability (6th)
- Ice Knife (1st)
- Ice Storm (4th)
- Insect Plague (5th)
- Invisibility (2nd)
- Lightning Bolt (3rd)
- Magic Missile (1st)
- Major Image (3rd)
- Mass Suggestion (6th)
- Melf's Minute Meteors (3rd)
- Mind Spike (2nd)
- Ray of Sickness (1st)
- Scorching Ray (2nd)
- Shadow Blade (2nd)
- Shatter (2nd)
- Sleep (1st)
- Snilloc's Snowball Swarm (2nd)
- Thunder Step (3rd)
- Thunderwave (1st)
- Vitriolic Sphere (4th)
- Wall of Fire (4th)
- Wall of Light (5th)
- Witch Bolt (1st)
Ritual
- Comprehend Languages (1st)
- Detect Magic (1st)
- Water Breathing (3rd)
- Water Walk (3rd)
Area Denial
- Cloud of Daggers (2nd)
- Control Winds (5th)
- Create Bonfire (Cantrip)
- Dust Devil (2nd)
- Erupting Earth (3rd)
- Fog Cloud (1st)
- Gust of Wind (2nd)
- Ice Storm (4th)
- Incendiary Cloud (8th)
- Insect Plague (5th)
- Investiture of Ice (6th)
- Maxmilian's Earthen Grasp (2nd)
- Reverse Gravity (7th)
- Sickening Radiance (4th)
- Sleet Storm (3rd)
- Stinking Cloud (3rd)
- Storm Sphere (4th)
- Wall of Fire (4th)
- Wall of Stone (5th)
- Wall of Water (3rd)
- Warding Wind (2nd)
- Watery Sphere (4th)
- Web (2nd)
- Whirlwind (7th)
Buff
- Enhance Ability (2nd)
- False Life (1st)
- Flame Arrows (3rd)
- Skill Empowerment (5th)
- True Strike (Cantrip)
Communication
- Comprehend Languages (1st)
- Tongues (3rd)
Concealment/Deception/Illusions
- Alter Self (2nd)
- Disguise Self (1st)
- Dust Devil (2nd)
- Fog Cloud (1st)
- Greater Invisibility (4th)
- Invisibility (2nd)
- Major Image (3rd)
- Minor Illusion (Cantrip)
- Mirror Image (2nd)
- Pyrotechnics (2nd)
- Seeming (5th)
- Sleet Storm (3rd)
- Stinking Cloud (3rd)
- Web (2nd)
Control
- Booming Blade (Cantrip)
- Color Spray (1st)
- Control Winds (5th)
- Earthbind (2nd)
- Earth Tremor (1st)
- Eyebite (6th)
- Gust of Wind (2nd)
- Hold Monster (5th)
- Hold Person (2nd)
- Investiture of Stone (6th)
- Investiture of Wind (6th)
- Maxmilian's Earthen Grasp (2nd)
- Mental Prison (6th)
- Power Word Stun (8th)
- Prismatic Spray (7th)
- Psychic Scream (9th)
- Reverse Gravity (7th)
- Scatter (6th)
- Sleep (1st)
- Sleet Storm (3rd)
- Stinking Cloud (3rd)
- Telekinesis (5th)
- Thunderwave (1st)
- Tidal Wave (3rd)
- Watery Sphere (4th)
- Whirlwind (7th)
Curses
- Blindness/Deafness (2nd)
Damage
- Abi-Dalzim's Horrid Wilting (8th)
- Absorb Elements (1st)
- Agnazzar's Scorcher (2nd)
- Acid Splash (Cantrip)
- Blight (4th)
- Booming Blade (Cantrip)
- Burning Hands (1st)
- Catapult (1st)
- Chain Lightning (6th)
- Chaos Bolt (1st)
- Chill Touch (Cantrip)
- Chromatic Orb (1st)
- Circle of Death (6th)
- Cloud of Daggers (2nd)
- Cloudkill (5th)
- Create Bonfire (Cantrip)
- Crown of Stars (7th)
- Delayed Blast Fireball (7th)
- Disintegrate (6th)
- Dragon's Breath (2nd)
- Dust Devil (2nd)
- Earth Tremor (1st)
- Enervation (5th)
- Erupting Earth (3rd)
- Finger of Death (7th)
- Fire Bolt (Cantrip)
- Fire Storm (7th)
- Fireball (3rd)
- Flame Arrows (3rd)
- Frostbite (Cantrip)
- Ice Knife (1st)
- Ice Storm (4th)
- Immolation (5th)
- Incendiary Cloud (8th)
- Infestation (Cantrip)
- Insect Plague (5th)
- Investiture of Flame (6th)
- Investiture of Ice (6th)
- Investiture of Wind (6th)
- Lightning Bolt (3rd)
- Magic Missile (1st)
- Maxmilian's Earthen Grasp (2nd)
- Melf's Minute Meteors (3rd)
- Mental Prison (6th)
- Meteor Swarm (9th)
- Mind Spike (2nd)
- Phantasmal Force (2nd)
- Poison Spray (Cantrip)
- Power Word Kill (9th)
- Prismatic Spray (7th)
- Psychic Scream (9th)
- Ray of Frost (Cantrip)
- Ray of Sickness (1st)
- Scorching Ray (2nd)
- Shatter (2nd)
- Shadow Blade (2nd)
- Shocking Grasp (Cantrip)
- Sickening Radiance (4th)
- Snilloc's Snowball Swarm (2nd)
- Storm Sphere (4th)
- Sunbeam (6th)
- Sunburst (8th)
- Synaptic Static (5th)
- Thunderclap (Cantrip)
- Thunder Step (3rd)
- Thunderwave (1st)
- Tidal Wave (3rd)
- Vitriolic Sphere (4th)
- Wall of Fire (4th)
- Wall of Light (5th)
- Web (2nd)
- Whirlwind (7th)
- Witch Bolt (1st)
Death/Destruction
- Earthquake (8th)
- Power Word Kill (9th)
Debuff
- Blindness/Deafness (2nd)
- Chill Touch (Cantrip)
- Eyebite (6th)
- Frostbite (Cantrip)
- Mirror Image (2nd)
- Investiture of Ice (6th)
- Power Word Pain (7th)
- Pyrotechnics (2nd)
- Ray of Frost (Cantrip)
- Ray of Sickness (1st)
- Shocking Grasp (Cantrip)
- Sickening Radiance (4th)
- Slow (3rd)
- Synaptic Static (5th)
- Wall of Light (5th)
Defensive
- Blade Ward (Cantrip)
- Blink (3rd)
- Blur (2nd)
- Control Winds (5th)
- Counterspell (3rd)
- Dispel Magic (3rd)
- Etherealness (7th)
- False Life (1st)
- Feather Fall (1st)
- Gaseous Form (3rd)
- Globe of Invulnerability (6th)
- Haste (3rd)
- Investiture of Flame (6th)
- Investiture of Ice (6th)
- Investiture of Stone (6th)
- Investiture of Wind (6th)
- Mage Armor (1st)
- Protection from Energy (3rd)
- Shield (1st)
- Stoneskin (4th)
- Wall of Water (3rd)
- Warding Wind (2nd)
Divination/Senses/Information Gathering
- Clairvoyance (3rd)
- Comprehend Languages (1st)
- Darkvision (2nd)
- Detect Magic (1st)
- Detect Thoughts (2nd)
- Mind Spike (2nd)
- See Invisibility (2nd)
- Tongues (3rd)
- True Seeing (6th)
Healing/Restorative
- Catnap (3rd)
- Enervation (5th)
Mind Control
- Charm Monster (4th)
- Charm Person (1st)
- Confusion (4th)
- Crown of Madness (2nd)
- Dominate Beast (4th)
- Dominate Monster (8th)
- Dominate Person (5th)
- Enemies Abound (3rd)
- Eyebite (6th)
- Fear (3rd)
- Friends (Cantrip)
- Hypnotic Pattern (3rd)
- Mental Prison (6th)
- Suggestion (2nd)
Movement/Travel
- Arcane Gate (6th)
- Blink (3rd)
- Control Winds (5th)
- Dimension Door (4th)
- Etherealness (7th)
- Expeditious Retreat (1st)
- Far Step (5th)
- Feather Fall (1st)
- Fly (3rd)
- Gaseous Form (3rd)
- Gate (9th)
- Haste (3rd)
- Investiture of Ice (6th)
- Investiture of Stone (6th)
- Investiture of Wind (6th)
- Jump (1st)
- Levitate (2nd)
- Misty Step (2nd)
- Plane Shift (7th)
- Scatter (6th)
- Spider Climb (2nd)
- Teleport (7th)
- Teleportation Circle (5th)
- Thunder Step (3rd)
- Water Breathing (3rd)
- Water Walk (3rd)
Offensive
- Flame Arrows (3rd)
- Haste (3rd)
- True Strike (Cantrip)
- Wall of Light (5th)
Planar
- Gate (9th)
- Plane Shift (7th)
Summoning
- Animate Objects (5th)
- Finger of Death (7th)
- Gate (9th)
Transformative
- Alter Self (2nd)
- Polymorph (4th)
- Mass Polymorph (9th)
Utility
- Animate Objects (5th)
- Catapult (1st)
- Catnap (3rd)
- Control Flames (Cantrip)
- Create Bonfire (Cantrip)
- Creation (5th)
- Crown of Stars (7th)
- Dancing Lights (Cantrip)
- Daylight (3rd)
- Dispel Magic (3rd)
- Enhance Ability (2nd)
- Feather Fall (1st)
- Gust (Cantrip)
- Knock (2nd)
- Light (Cantrip)
- Mage Hand (Cantrip)
- Mending (Cantrip)
- Message (Cantrip)
- Mold Earth (Cantrip)
- Move Earth (6th)
- Prestidigitation (Cantrip)
- Reverse Gravity (7th)
- Shape Earth (Cantrip)
- Telekinesis (5th)
- Tidal Wave (3rd)
- Time Stop (9th)
- Water Breathing (3rd)
- Water Walk (3rd)
Wish
- Wish (9th)
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