Tuesday, March 4, 2014

Faith Manages 7: Could Always Be Worse

Faith Manages 7: Could Always Be Worse




So, yeah.  GMs are evil.  That is there job.  They are there to be evil to your characters, because without that there's not much of interest to the game.

But if a GM is meta enough to start the game before you're even aware that you've started...

...well, that's the time to check to see if he's been reading George RR Martin.

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