Sunday, March 9, 2014

Faith Manages 8: It's Always Paranoia

Faith Manages 8: It's Always Paranoia



GMs can be evil, very, very evil.  Which is going to tend to produce some level of healthy caution in the players.  Quite often, the conspiracy theories that the players weave between themselves can be monumentally more terrible than anything the GM has come up with. 

The GMs should take advantage of that sort of thing.

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