The GMs should take advantage of that sort of thing.
A blog by Luke Garrison Green of Thrythlind Books and Games. Here he discusses writing skills, reviews books, discusses roleplaying games and refers to Divine Blood, Bystander and his other books.
Sunday, March 9, 2014
Faith Manages 8: It's Always Paranoia
Faith Manages 8: It's Always Paranoia
GMs can be evil, very, very evil. Which is going to tend to produce some level of healthy caution in the players. Quite often, the conspiracy theories that the players weave between themselves can be monumentally more terrible than anything the GM has come up with.
The GMs should take advantage of that sort of thing.
The GMs should take advantage of that sort of thing.
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