Faith Manages 8: If I ignore it, it will go away.
When you give the GM a toy, expect them to play with it. When you define your character in certain ways, expect the GM to encourage you to behave appropriate to the character.
If you tell the GM that you want a "Captain America" like character, for example, don't go around assassinating foreign dignitaries on your own authority without even giving forewarning to the other playing characters and use all your Hero/Fate/Drama/Story Points to ignore the places where the GM tries to enforce your character's stated personality type.
Or, if you're playing a paladin don't respond to an enemy general's well-spoken challenge with a torrent of hate-spewing vulgarity and casting aspersions on his intelligence, sophistication, heritage and diet.....and then later ignore orders to attack said general in an attempt to use diplomacy with the guy you earlier verbally scoured.
Ivanova's initial attempt to ignore her Psi-Corp issues is a very measured response to a background situation and can be used to define her character. If she persisted in this through out the whole story...that would have been a problem.
A blog by Luke Garrison Green of Thrythlind Books and Games. Here he discusses writing skills, reviews books, discusses roleplaying games and refers to Divine Blood, Bystander and his other books.
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