Tuesday, August 18, 2015

The Mob-Clearer - Just a Game Avatar

Your build is meant to eliminate hordes of weaker enemies so the other classes can focus on the stronger enemies.
  • You get 1:
    • Reaper – You gain a +1 Damage against a troop of enemies. (an enemy entity that uses one set of stats to represent a full squad)
    • Battery – You gain a +1 ongoing when using skills with the Area tag.
  • You choose 1:
    • Friendly Fire Is – Your Area attacks do not target allies or non-combatants.
    • Menacing Presence – When you Tap a Skill you can choose to inflict a fear state on nearby enemies.
    • Collateral Damage – You can add the Area tag to any damaging move but if you do so, you will add the Devastated tag to the surrounding terrain.
    • Death Zone – When you Tap a Skill you may designate an area as a death zone. Any enemy entering that area (if your weapon is intimate or hand range, then it is centered on you) takes 1 Damage which ignores armor. This counts as two effects and will have a flaw.
    • Person of Mass Destruction – You deal +1 Damage to terrain, structures and constructs.

Back to the Just a Game Playbooks

No comments:

Post a Comment

Dreams of Corruption and Pursuit - Set 2: Enter the Sandman - City of Mists

Patricia's Wellness Journal There always seems to be snow in The City. Winter is the only season that really seems to imprint i...

Popular Posts