Communities have approaches like the gods do but have a different set. They still get the standard distribution of (+3, +2, +2, +1, +1, +0)
- Culture - Arts and "ambience"
- Integrity - Resist the forces of change.
- Subtlety - Skulduggery in the community.
- Technology - Technical advancement. Rarely start higher than +1.
- Warfare - The strength and training of the communities military.
- Wealth - The amount of wealth in the community.
In this scenario, the communities that are the characters' stations have a third aspect representing what sort of unique trait they were created with by the characters.
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