Character Journal
Sixth Level
Str: 12
Dex: 16
Con: 12
Int: 16
Wis: 16
Cha: 18
HP: 51
AC: 16
Bard Save: 15
Bardic Inspiration: 4d8
Speed: 30 ft
Proficiency Bonus: +3
Religion: Catholic, Patron Saint: Brigid
Height: Variable
Weight: Variable
Hair Color: Variable
Eye Color: Variable
Shapechanging
Duplicitous
Deva of Istryx
Immune to Aging
Planar Shift only as Ritual
Resistance to Necrotic and Radiant
Languages: Common, Draconic, Sylvan, Primordial, (Also allowed for background reasons but unlikely to come up in the game, German-Native, English, Latin, Sanskrit, Ancient Greek)
Background: Far Traveler (Sword Coast Adventurer's Guide)
Skills
Acrobatics (Jack of all Trades) +5
Animal Handling (Jack of all Trades) +5
Arcana (Lore, Expertise) +10
Athletics (Jack of all Trades) +3
Deception (Changeling) +8
History (Skilled) +7
Insight (Far Traveler) +7
Intimidation (Jack of all Trades) +6
Investigation (Bard, Expertise) +10
Medicine (Jack of all Trades) +5
Nature (Skilled) +7
Perception (Bard) +7
Performance (Bard) +8
Persuasion (Far Traveler) +8
Religion (Lore) +7
Sleight of Hand (Skilled) +7
Stealth (Bard) +7
Survival (Jack of all Trades) +5
Feat: Skilled, Spell Sniper
Tools: Harmonica, Guitar, Violin, Sentinels of the Multiverse
Weapons: Simple Weapons, Hand Crossbows, Longswords, Rapiers, Shortswords, Pistols
Armor: Light Armor
Saving Throws: Dexterity, Charisma
Spellcasting
Ritual Casting
Bardic Inspiration d8
Cutting Words
Expertise: Arcana, Investigation
Jack of all Trades
Song of Rest 1d6
Font of Inspiration
Countercharm
Magical Secrets (Lore)
Spell Slots: 4 (1st) 3 (2nd) 3 (3rd) 1 (4th)
Cantrip: Eldritch Blast, Light, Minor Illusion, Vicious Mockery
1st Level Spells: Comprehend Languages, Cure Wounds, Detect Magic, Faerie Fire, Healing Word
2nd Level Spells: Crown of Madness, Detect Thoughts
3rd Level Spell: Catnap, Clairvoyance, Conjure Barrage, Counterspell, Enemies Abound
Equipment
Blank book whose pages refuse to hold ink
Brass ring that never tarnishes
Glass orb with clockwork goldfish
Set of Bone Pipes
Harmonica
Amulet of Istryx/Truc
Old Key
Case or Map Scroll
Chest
Fine Clothes
1 ounce bottle of Ink
Ink Pen
Lamp
Oil (Flask)
One sheet of Paper
Playing card set: Sentinels of the Multiverse
Sealing Wax
Sketch of Petrilly
Soap
Vial
Wand of Magic Missiles
Potion of Clairvoyance
Stone of Luck
Weapons: Dagger, Revolver, Wand of Magic Missile, Rapier +1
Armor: Studded Leather Armor
4th Level
Feat: Spell Sniper - Bonus Cantrip: Eldritch Blast
Spell: Crown of Madness
Cantrip: Minor Illusion
Stone of Luck
Wand of Magic Missiles
Potion of Clairvoyance
+8 HP
5th Level
Spell: Enemies Abound
Bardic Inspiration d8
Font of Inspiration
Rapier +1
+5 HP
6th Level
Additional Magical Secrets
Countercharm
Spell: Counterspell
Spell: Conjure Barrage
Spell: Catnap
Horn of Blasting
+9 HP
7th Level
Spell: Clairvoyance
Instrument of the Bards: Fochlan Bandalore
Glamoured Studded Leather
+6 HP
A blog by Luke Garrison Green of Thrythlind Books and Games. Here he discusses writing skills, reviews books, discusses roleplaying games and refers to Divine Blood, Bystander and his other books.
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