So, today (maybe yesterday by the time this gets out) I managed to take a hefty blow to my self-esteem and possibly damaged a project of mine and it is entirely my fault. I was lazy and approached a project as something I could just riff off. I did not equate in my mind that something which was "just a playtest packet" would need to be taken just as seriously as my novels, RPGs supplements and short stories.
A blog by Luke Garrison Green of Thrythlind Books and Games. Here he discusses writing skills, reviews books, discusses roleplaying games and refers to Divine Blood, Bystander and his other books.
Wednesday, July 29, 2015
Wednesday, July 1, 2015
Loss of Life Pre-Gen - Captain Kendrick MacGuinness
Occupation: Military (Engineer)
Drive: Bad Luck
Occupational Abilities:
- Athletics
- Driving
- Explosives
- Firearms
- Intimidation
- Mechanical Repair
- Outdoorsman
- Scuffling
- Weapons
Occupational Abilities have no effect on game-play. They are half-cost in character creation or advancement.
Loss of Life Pre-Gen - Ming-Wen Chu
Age: 33 years old
Drive: Ennui
Occupational Abilities:
- Assess Honesty
- History
- Languages
- Library Use
- Occult
- Psychoanalysis
- Reassurance
- Theology
Occupational Abilities have no effect on game-play. They are half-cost in character creation or advancement.
Loss of Life Pre-Gen - Professor Dorothy Mayven
Occupation: Professor
Drive: Thirst for Knowledge
Occupational Abilities:
- Anthropology
- Archaeology
- Bureaucracy
- Languages
- Library Use
- Interrogation
- Occult
Occupational Abilities have no effect on game-play. They are half-cost in character creation or advancement.
Loss of Life Pre-Gen - Dr. Daniel Anton
Occupation: Doctor
Drive: Duty
Occupational Abilities:
- Accounting
- Biology
- First Aid
- Forensics
- Languages
- Medicine
- Pharmacy
- Assess Honesty
- Reassurance
Occupational Abilities have no effect on game-play. They are half-cost in character creation or advancement.
Loss of Life Pre-Gen - Inspector Mason Winschel
GUMSHOE Drives and Drivers
These are the rules for how Drives and Drivers affect the Characters in GUMSHOE. Find the GUMSHOE SRD here.
GUMSHOE Stability Tests and Effects
These are the rules related to Stability Tests in GUMSHOE especially with regard to this scenario. Find the GUMSHOE SRD here.
GUMSHOE Health Tests
These are the rules related to Health Tests in GUMSHOE especially with regard to this scenario. Find the GUMSHOE SRD here.
GUMSHOE Recovering Ability Pool Points
These are the basic rules of recovering General Ability Points in the GUMSHOE system. Find the GUMSHOE SRD here.
GUMSHOE Investigative Spend Example Benefits
These are some sample benefits you can get from spending Investigative Pool Points. Find the GUMSHOE SRD here.
Divine Blood Quicky Power Facts
“Power Facts” are basically a way of stating what sort of skills and capabilities are implied by different Aspects or background elements. Since most of the skills and powers of a character exist within their Aspects in Fate Accelerated, it can be important to note what different things mean.
M-Com Operation Name Tables
This is a list of prefixes and suffixes for generating random operation names for the M-Com Monster of the Week campaign.
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